Home
Acquana
07 May 2007 @ 05:17 pm
Holy War--Part Three  
I know it's been a while since I've updated, but I've been very busy.  I just got done moving to Texas, and for all of April I've had no internet.  *sigh*  But things are slowly getting better.

In this chapter, I make the most obvious reference to Max Payne.  To the point where one of Tristan's lines will seem utterly absurd unless you know anything about Max Payne.

Part One: Fall of Asgard
Part Three of Chapter Two: Holy War



 

 
 
Current Location: On my bum
Current Mood: hungry
Current Music: The Servant -- Liquefy
 
 
Acquana
13 February 2007 @ 05:15 pm
Holy War -- Part Two  
I had intended the rest of this scene be added into my last post, but the post would have been too large.  So, I'm just sticking it here.  The Holy War continues, and Daren Tristan finally appears.

Part One: Fall of Asgard
Part Two of Chapter Two: Holy War



 
 
Current Location: On the Brink
Current Mood: Still Drowzy
Current Music: Darkest of the Hillside Thickets -- Goin' Down to Dunwich
 
 
Acquana
13 February 2007 @ 05:11 pm
Holy War -- Part One  
Wow.  It's been way too long since I updated, so here we go.  This is part one of the second chapter of Fall of Asgard, Holy War.  In this chapter a new character is introduced, who began as a joke for who I wrote the story for.  My boyfriend has a habit of finding ways to compare just about anything to Cyberpunk.  Thus, when I started writing this I added in little gags here and there from various stories he's claimed are Cyberpunk.  In this chapter I pay homage to Max Payne, the most Cyberpunk Noir detective of all time.

Part One: Fall of Asgard
Part One of Chapter Two: Holy War


 
 
Current Location: On the Brink
Current Mood: sleepy
Current Music: Silent Hill 3 -- You're Not Here
 
 
Acquana
08 September 2006 @ 05:10 pm
Street Angels-- Part Two  

The second installment of Street Angels (the larger story-arc I shall call “Part One: Fall of Asgard”) involves more of the older Pilz and focuses mainly on Angel.  This section is extremely important and defines much of Angel and Roxy’s motivations.  While only five pages, these five pages are critical to where the next chapter will lead.

Part One: Fall of Asgard
Part Two of Chapter One: Street Angels

 

 
 
Current Mood: happy
Current Music: Liz Singing "I Love Egg"
 
 
Acquana
31 August 2006 @ 12:11 am
 

Some years ago my boyfriend introduced me to the world of the cyberpunk genre.  In a way I already knew a lot about it, but I’d never known what to call it.  He plans to rework a setting he’s working on in the genre, based partly on the Cyberpunk game, and allowed me to be privy to his setting—New Century City. 

Roxanne Tohru is a character for this setting, and one I’m fairly proud of.  Her story beginns with part one of Street Angels.  What I would call the entire span of her story, I’m not sure.  It’s still growing and evolving, and the more I learn about her past, the less I can pin her down.  I hope you’ll come to feel for her as much as I have.

 

Rated R for strong violence, drug use, and adult language.

 

 
 
Current Location: On the Brink
Current Mood: Dah! School Stress!
Current Music: Ra -- On My Side
 
 
Acquana
26 August 2006 @ 07:28 pm
TwoDee Ten has arrived!  
To those who are interested, I now have a webcomic!  Click the image below to read the first strips of TwoDee Ten!


Tags:
 
 
Current Location: On Compy
Current Mood: chipper
Current Music: Enclosure -- Metal Gear Solid
 
 
Acquana
05 July 2006 @ 11:21 pm
Meme-ish Thing I Got From Furikku  
So yeah, got this from [info]furikku

1) Pick an icon or an interest of mine that confuses/intrigues you. I'll explain why I picked it.
 
 
 
Current Location: On My Bum
Current Mood: Workin
Current Music: Cars OST - Brad Paisley - Behind the Clouds
 
 
Acquana
14 April 2006 @ 07:41 pm
Sleight of Hand, Part Two  
Jenna's story is one that hasn't really ended yet, despite events and herself seeming to try to make it end prematurely.  In Part Two she faces the possibity of letting go of her previous life, and sees that there are things that still affect her.  How she handles that is anyone's guess.

So as before, this part of the story is also not for younger readers.  It's not nearly as heavy as the first half, but it's still pretty harsh in some points.  Use discretion.

Sleight of Hand, Part Two (three illustrations)
 
 
Current Mood: Creative
Current Music: Third Eye Blind -- Deep Inside of You
 
 
Acquana
14 April 2006 @ 07:27 pm
Sleight of Hand, Part One  
I can't say this is my best, I'm only putting it up for randomness and for a couple of friends who might be interested.

Sleight of Hand takes place in White Wolf's Aberrant setting, so that should give some basis for some of the words used in the story.  Like "erruption" and "Nova."  

This is the backstory of a character in a game I run, and is not for the faint of sensibilities. This woman had a pretty rough life and since it's written from her view it's very unforgiving in its portrayal of violence and sensitive themes. If you’re easily offended, this story is not for you. I would call it “Rated R.”

Sleight of Hand, Part One (one illustration)
 
 
Current Mood: Neutral
Current Music: 1200 Mics -- Egypt (Land of the Pharos)
 
 
Acquana
28 December 2005 @ 09:51 pm
A Shepherd and His Flock, Part 6  

I'm late to say the least.  I just got out of touch with my LJ for a little while.  I was straying away from online in general.

This is the last part of "A Shepherd and His Flock."  Virgil's story is something I'm very proud of writing.  When I began I had a very nebulous idea of what was going to happen to these two characters.   I knew where it had to end, I just wasn't sure of how to lead up to that.  The journey to it was difficult both to conceptualize and to write.  My friend Rangerwickett knows better than most. 

Thinking about Virgil and the relationship he had with his mentor has made a lot of what I believe more real.  I believe that a parent's love  is the biggest influence anyone ever has.  Love can also be unhealthy if the parent is himself unhealthy.  But as difficult as it is, anyone can rise above where they came from.  Learning and faith are the strongest defense against unhealthy relationships.  How someone will use either is up to them.

A Shepherd and His Flock, Part Six (one illustration)

 
 
Current Mood: Internal
Current Music: Evanescence -- Eternal
 
 
Acquana
03 December 2005 @ 03:57 am
A Shepherd and His Flock, Part 5  

Part Five of A Shepherd and His Flock leads us ever closer to the climax of the story.  I won't say much more, since this one is rather short.  I may put up the last bit in five days instead of seven.

A Shepherd and His Flock, Part Five (one illustration)

 
 
Current Mood: Wow is it Cold In Here
Current Music: Ra -- Walking and Thinking
 
 
Acquana
25 November 2005 @ 05:18 am
A Shepherd and His Flock, Part 4  

Because I've been out of touch for some time, I'm putting up the fourth part as well.  It is wherein that Virgil and Alexander meet Reginheraht--the inquisitor from the first few sections. 

One of my friends I showed this to was very hard on Virgil for giving up so much of his individuality.  This only reminds me of a story my mom told me:  She went out of her way in high school to not be noticed.  One of her teachers didn't remember her taking his class.  This is the woman who would later tell me that not standing out wasn't bad.  That if I really wanted to avoid pain then the best way to do that was to be as inconspicuous as I could. 

If the person you respect with all your heart is the one who tells you that being you  is somehow wrong ... and no one bothers to tell you otherwise ... How do you know that's not true?  What basis do you have for seeing something worthwhile in yourself? 

I don't really blame Virgil for letting someone else take the reins of his life.  After all, it's taken me years to get my own life back from my guilt.

A Shepherd and His Flock, Part Four (two illustrations)

 
 
Current Mood: Sympathetic
Current Music: Sheryl Crow -- Perfect Lie
 
 
Acquana
25 November 2005 @ 03:42 am
A Shepherd and His Flock, Part 3  

Part Three of A Shepherd and His Flock changes the direction of the story completely.  I was told by Rangerwickett in my first draft that Alexander's change was sudden, but I hope that at least shadows of what he's capable of were clear in earlier bits of the story.

A Shepherd and His Flock, Part Three (one illustration)

 
 
Current Mood: Up at 4 in the morning
Current Music: Space Harrier -- Get Ready (OC Remix)
 
 
Acquana
07 November 2005 @ 07:49 pm
A Shepherd and His Flock, Part 2  

It has been about a week since I posted the first part of the story, so here's the second.  There is only one illustration for this part, so it's significantly smaller than the last one.

A Shepherd and His Flock, Part 2 (.rtf doc with illustration)

 
 
Current Mood: Anxious From Lack of Posts
Current Music: Castlevania: Lament of Innocence -- House of Sacred Remains
 
 
Acquana
01 November 2005 @ 11:17 pm
 

Sadly, there is a good deal of personal experience in this story.  I wrote this as a backstory for one of the characters in a d20 game I run.  It's odd what happens when someone role-plays.  Or at least when I do.  When I spend a good deal of time around a character, I get to know them. 

The character I wrote this for was a one-shot character when I first came up with him.  He was supposed to die.  However, the one-shot turned into a mini-campaign, and that campaign was never completed.  Then I decided to run a game, and said to everyone playing "This is going to be a world-hopping one shot.  So play old characters you've always wanted to play again.  Anything."  So the characters were a demon-slaying D&D setting character, an Aberrant, a Jedi, and Virgil, a monk from ... Castlevania. 

Playing Virgil again, I began to realize just how much he'd been through.  They were things he would never actually tell of his own power, at least not without someone forcing him to.  They were also things that he had no real context to understanding. 

This is his story.  The fact that it happens in Castlevania is irrelevant.  It's a story about a man and his teacher.  

A Shepherd and His Flock, Part One (Rich Text File, Illustrations)

 
 
Acquana
19 October 2005 @ 09:41 pm
Alright, here goes. My first bit of writing up and guess who it's not (kind of) about?  
So I see Jack Thompson, Ace Attorney, has garnered at lot of online attention over the last week or so. It’s hard to ignore him, after all. He’s that kid who makes fun of you on the playground and whines and calls you a doodyhead if you try to argue with him. He’s the high schooler hall monitor who decides he has as much power over what happens as any of the administrators. And what amazes me the most, is that somehow, despite being a grown man, is also the internet user that shows up on Livejournals and webcomics based off of gaming and posts for absolutely no other reason than to troll.

He’s annoying, we’re all in agreement there.

During this debate, however, I’ve been seeing a lot of people want to compare Thompson to Fredic Wertham. ( http://en.wikipedia.org/wiki/Fredric_Wertham ) Well ... he is no where NEAR that bad. Wertham was just as certifiably insane, but charismatic and intelligent-sounding enough to get popular opinion on his side. There were actually mass comic book burnings in the 50's, something that the vast majority of America now would consider unthinkable! (Not to say that such things can't possibly happen in our forward-thinking America, but is a really, really fringe culture thing.) Thompson thankfully isn't that dangerous to force such issues to become some kind of national crisis.

At least not yet.

HOWEVER ... And I know it's going to displease the majority of people who have been following this ... We can't let the video game industry continue to respond to people like Thompson with little more than "It's not our fault and not our problem! Let the parents do their job!" The industry MUST take some kind of responsibility, but NOT because violence is their fault. The simple fact of the matter is, people from Thompson to suburbia do think that the video game industry just doesn't care. Industry giants need to go to lawmakers and say "We're aware that a lot of people have questions about our integrity. What can we do to help make this right?" If nothing is done, then there is always the possibility that more bills like the one in California will be passed as the government thinks it's THEIR sole job to protect America's children. There is always the possibility that someone not unlike Thompson but wholly competent will appear and actually get a majority to his side. However, if the gaming industry takes on the problem now, in a much, much more verbal and proactive fashion, then no one will be able to say that the government should step in. If the gaming community supports this decision with open arms, then no one can accuse gamers of being a delinquent subculture bent on defying any progress in favor of their “koreness.”

It's a rough thing to think about. "Well, what if never making games above an E rating is what the government wants?" Well, what if that's NOT the case? Maybe most people will be happy to simply know that it'll be harder for minors to get games above T, and maybe most parents will be happy enough being properly told what the ESRB is there for and what it means. There's always that chance, you know. Much like Thompson is wrong about most gamers being mouth-breathingly retarded, gamers shouldn’t assume the same about mainstream America.

To return briefly to the matter of Fredric Wertham, I suppose most of you don't know the whole story? Because there’s more than just “Wertham wrote a book that made a lot of people angry so the government censored comics.” Wertham's book Seduction of the Innocent was extremely influential on the voting populace, yes, but it was NOT the government who formed the Comics Code Authority. It was comic companies themselves. The government told the industry at the time that they were sick of the comic makers simply laughing off allegations that comics caused violence. If the comic book makers didn't finally pay attention to what the public was up in arms about (regardless of actual blame), then the government would do it FOR them by shutting the whole operation down. All of them.

So the Comics Code was hastily put together, and pressure came from all sides for all of the companies to follow its absurdly strict and yet vague guidelines--and in an extremely short amount of time. Those that couldn't comply immediately were shut down. The only reason that Mad exists now is because they quickly changed their format to magazine instead of comic.

What is the point of this? Simple. Comics have NEVER had a boom in America quite like it did between World War II and the Wertham controversy grew to its head. Not one. There have been bubbles of success; and right now the amount of selection one can have as far as themes and genres is larger than ever before ... however, nothing has been able to equal what would have been if the industry hadn't been forced to castrate themselves. Japan and Europe can safely say that comics are just something people do, people of all ages and classes. America still can't, and it’s been over 50 years now.

Right now video games are being produced in a huge number of genres and appealing to all age groups. Unfortunately, that freedom is under threat. It's under threat from people like Thompson, yes ... but it's under just as much threat from sheer apathy and pretension. Gamers cannot continue to simply shout "And why aren't the parents doing their job?!" Because no one has offered them reason to not be afraid for their children. We have to accept that what seems like common sense to us simply doesn't apply to everyone.

The whole reason I began writing this is that I’m a comic artist struggling to make money in an industry that’s very hard to get into. I don’t want to see what happened to the American comics industry happen to the video game industry as well. Write your congressman, sure. Keep writing to Jack Thompson, why not? Getting him riled up is pretty funny. But do more! Start writing the big video game publishers, the independents—anybody! Let them know that if we plan on keeping intellectual freedom it needs to be clear to mainstream America that we’d all be worse off for it if it’s gone! And more than that, let the publishers know that it’s not just up to them, and that the gaming community is behind them the whole way!

Game on, friends. Game. On.
--JL Jones
 
 
Current Mood: optimistic
Current Music: Psi-Ops -- Cold -- With My Mind
 
 
Acquana
19 October 2005 @ 09:11 pm
I have a Livejournal.  
Acquana is fine. No need to get any more formal than that.

I suppose I should explain what my deal is. Well, I'm an artist currently working on a comic with my partner, and this will be something of a place where my ideas begin.

I plan to use this space as a place to gauge progress on the comic, to hopefully bounce ideas off of others ... I want to above all to avoid what a lot of people consider blogs. I hope to keep my personal life personal, and let this be a creative place instead.

So go ahead. Take a seat. I'll see if anyone around here has left the Comfy Chair free, and I'll put on some coffee for ya.
 
 
Current Mood: anxious
Current Music: Vib Ribbon - Polaroid